Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+3
09:56
842
0
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon. Alternative versions. With stake. And woods.
+1
00:02
840
0
Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy.
0
14:00
838
0
A retexture of the DeepRim mineshaft in a more Vanilla-esque industrial style. Requires: DeepRim (Continued)
+1
11:07
837
0
This mod adds a set of NOD Brotherhood Combat armor Contents: - NOD Combat Helmet- NOD Combat Armor Avaliability: - Crafting Only Reseach needed: Fabr
+15
05:59
834
0
Live Munitions Updated
This mod lets you stuff newborns into a mortar and hurl them across the map.
+1
18:21
834
0
This mod adds the stuffable apparel from RimWorld War 2 without the extra content in the main mod. It is incompatible with RWW2.
+1
13:58
829
0
Passive Cooler Don't Need Fuel Updated
Does what it says.Is this balanced? I dunno. I just think the tribals have been good kids and they deserve it.
+7
15:59
829
0
Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time. Description Adds two neolithic researches.
+1
21:27
829
0
Prioritizes mining to the rarest metal first; unskilled miners only work rocks.
+1
21:13
828
0
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