Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Outland - Toxic Forest Updated
Standalone module for Outland, adding the Toxic Forest biome, a deadly place with a very low chance of surviving if you don't go prepared.
+2
23:09
1.39K
0
Float Sub-Menus Updated
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
17:45
1.39K
0
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
+8
18:20
1.39K
0
More Gene Information Updated
Adds more information and filtering options when creating xenotypes or xenogerms.
+16
19:42
1.39K
0
Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth).
+3
18:54
1.39K
0
Mod adds a Style pack to the paid DLC for Ideology for $19.
+5
15:15
1.38K
0
Vanilla XCOM Magnetic Weapons Updated
[CE Compatible]Adds vanilla-style magnetic weapons from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
+3
23:28
1.38K
0
"Holograms and Projections" aims to correct the absence of truly high-tech,holographic, decorations in Rimworld and offer high levels of customization
+1
16:23
1.38K
0
This mod tweaks the Lifters added by Biology to let them haul any objects marked to haul urgently.
+2
23:03
1.38K
0
Injuries that gets permanent and causes permanent pain will now get less painful over time.
+1
00:14
1.38K
0
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