Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Enhanced Raiders (Continued) Updated
This mod improves the equipment of raiders and other NPCs by about 2 times, also adds more food to their inventory, increases the chance of having bio
0
01:00
2.04K
0
Injuries that gets permanent and causes permanent pain will now get less painful over time.
+1
00:14
1.38K
0
Teleports haulable items to their destination instantly.
0
11:31
774
0
Vanilla Achievements Expanded Updated
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framew
+2
00:40
5.29K
0
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
+1
16:30
3.00K
0
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
0
16:52
2.06K
0
Prison Labor Updated
This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab).
+3
23:52
11.43K
0
This mod removes the warning and relation penalties for building too close to another faction. In RimWorld 1.
+1
23:57
753
0
Guards For Me Updated
WORKS WITH EXISTENT SAVESUse your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (
+2
21:59
4.71K
0
A code framework to use on my mods. Feel free to make use of it if you want as well, just tag this mod as a dependency.
+2
21:08
931
0
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