Rimworld mods

XCOM ADVENT Weapons (Continued) Updated
Adds ADVENT magnetic weaponry from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
0
23:49
1.23K
0
+2
22:32
9.13K
0
Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC.
+3
22:53
3.08K
0
GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense Updated
Tired of raiders showing up with the same old autopistol? Want a realistic gun mod with a little more "style"? Don't care about so called "Bloat?
+10
17:05
3.83K
0
Add three types of projectile weapons that can be equipped in the utility slots.
+3
12:50
956
0
Sunset Weapon Technology 2 Updated
A new mod in which colonists can buy or manufacture various new weapons developed by the arms giant "Sunset Group", and arm their subordinates to swee
0
15:50
2.24K
0
Adds a new craftable weapon named the "Shard Dagger" — part shard, part bioferrite but all dagger.
0
00:10
906
0
All the "Normal" Bows from the Elder Scrolls V: Skyrim.
+1
23:34
900
0
It's replaces all vanilla clothing textures. Except ReconArmor and DLC apparel.This mod will replaced 232 texture.
+4
09:00
2.73K
0
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