Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Research Reinvented: Stepping Stones Updated
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression for the Electricity r
0
23:18
3.47K
0
Reorderer Updated
Ever wanted to rearrange the main button tabs at the bottom of the screen? How about architect categories?
0
17:39
805
0
Advanced Biomes (Continued) Updated
Terraforming has always been more art than science. The process often resulted in an unstable biosphere.
0
15:36
2.43K
0
ReGrowth: Temperate Updated
My goal is to add new plants, as well as add variety to vanilla plants, to make each biome feel more alive.
+9
18:59
4.20K
0
More Crashed Ship Parts Updated
For people who haven't had enough dangerous stuff on the rim yet. This mod implements additional mechanoid ship parts coming down on your head.
0
18:44
919
0
Shavius's Vanilla Expanded Patches Updated
Some patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future.
+10
23:41
2.50K
0
DragSelect Updated
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
+1
17:41
4.64K
0
Psychology (unofficial) Updated
This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1.
+3
00:06
4.94K
0
Predator Hunt Alert Updated
Alert when the colonists or pets are targeted by carnivorous beasts.
0
23:40
1.54K
0
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). Compatability It doesn't require a new save.
+6
02:53
9.44K
0
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