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44
Rimworld mods
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0
Updated
Mod «Proximity (Continued)» for Rimworld (v1.0 - 1.5)
Modding tool to manipulate stats and add hediff effects to pawns when in proximity to buildings or terrain.
+1
18.12.2024
13:19
2.04K
Den Martin
0
Updated
Mod «Elite Bionics Framework» for Rimworld (v1.0 - 1.5)
A common framework to change body part max HP. Please check the changelog tab for the latest version.
+4
01.08.2024
21:11
4.49K
AtmosCry
0
Mod «Reunion» for Rimworld (v1.0 - 1.3)
Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you
+1
09.08.2022
12:57
1.96K
TOP-Mods
0
Updated
Mod «Relations Tab» for Rimworld (v1.0 - 1.5)
Replaces the faction tab with a relations tab.
-4
23.03.2024
12:01
4.85K
Den Martin
0
Mod «Statue Of Colonist Alien Race Patch» for Rimworld (v1.0 - 1.3)
You can now make Humanoid Alien Races 2.0 race's statues.
0
08.09.2022
19:14
1.15K
Den Martin
0
Mod «[FSF] Filth Vanishes With Rain And Time» for Rimworld (v1.0 - 1.5)
This mod patches all defs with the <filth> field, first it removes all existing tags then it adds tags so filth vanishes in 14-15 days and washe
+14
28.08.2024
17:27
12.88K
Pestilence D.M.
0
Mod «CleaningArea» for Rimworld (v1.0 - 1.4)
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.
+2
09.10.2022
21:09
9.01K
NeoRider
0
Updated
Mod «My Little Planet» for Rimworld (v1.0 - 1.5)
Generate smaller worlds. A smaller world means a performance boost and more different biomes nearby.
+2
15.03.2024
16:13
5.30K
Den Martin
0
Updated
Mod «Dubs Mint Minimap» for Rimworld (v1.0 - 1.6)
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.Multiplayer ready.
+4
13.06.2025
16:30
9.96K
TOP-Mods
0
Updated
Mod «Animal Tab» for Rimworld (v1.0 - 1.5)
Adds extra functionality to the Animals tab. Important Does not require a new save game.Can safely be enabled/disabled in ongoing saves.
0
24.03.2024
17:52
5.92K
Den Martin
0
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