Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Alternatime Mods Mismatch window with better indication of things going onEver tried to find a mod actually missing in that 100+ list by pocking monit
+1
00:24
723
0
This mod gives you better options for selecting your game's starting research and player faction tech level, primarily but not exclusively for use wit
+1
22:51
1.84K
0
Ever wish that the auto-mortars from VFE - Mechs could fire any shell you wanted?
0
23:07
951
0
Translation Russia, Ukraine and Portugal   Translates the following mods A RimWorld of Magic Kure's Rimworld of Magic Class Expansion Pack Rimwor
0
18:54
1.14K
0
A little patch for those who just want to move the dang things.
0
15:48
2.75K
0
The following mod list will not be permanent -100 goodwill.1.You don't need to subscribe all mod, just a single race mod is fine.2.
0
22:55
994
0
Directly Abandon Settlement Updated
Directly abandon the base and empty the area instead of creating “abandoned settlement” Requires: Harmony
+1
11:55
1.46K
Luc
0
Allows you to prioritize areas over others for cleaning.
+2
11:45
2.55K
0
Nightmare Core Updated
What is this?This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods.
0
13:26
1.64K
Luc
0
This is a bit of a hacky xml mod I made to aid in the creation of screenshots, comics, videos, machinima or other such things.
0
01:01
600
0
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