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1
Mods "Other" for Rimworld
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Mod «Gunplay» for Rimworld (v1.1 - 1.6)
Adds more cinematic effects to weapons:A.
+2
17.06.2025
14:27
6.37K
TOP-Mods
0
Updated
Mod «Raids For Me» for Rimworld (v1.0 - 1.5)
You can now be very rude with other factions and get raided when you dirty talk to them !You want a raid ? just insult enemies factions !
+5
25.05.2024
21:24
5.91K
Den Martin
0
Mod «2022 Combat Extended 1.4» for Rimworld (v1.4)
Full collection of Combat Extended mods, ready for 1.4 playthrough.
+10
06.12.2022
21:20
12.75K
TOP-Mods
0
Updated
Mod «Aligned Turbines» for Rimworld (v1.4 - 1.5)
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels.
+1
03.10.2024
14:13
3.07K
Den Martin
0
Updated
Mod «Damage Indicators» for Rimworld (v1.1 - 1.5)
A simple QoL mod that shows the damage taken.
+5
24.03.2024
14:54
7.12K
Den Martin
0
Updated
Mod «Progress Renderer» for Rimworld (v1.1 - 1.5)
Automatically create scheduled renderings of the full map or only a chosen part of it.
+6
02.07.2024
19:10
3.65K
Den Martin
0
Updated
Mod «Custom map: The Earth» for Rimworld (v1.3 - 1.5)
Please note that this map depends on WorldEdit 2.0 to function!
+7
17.10.2024
17:35
6.18K
Den Martin
0
Mod «Call A Trader» for Rimworld (v1.3 - 1.4)
This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console.
+1
24.12.2022
15:32
2.36K
Den Martin
0
Updated
Mod «Blood Color Genes» for Rimworld (v1.4 - 1.5)
Do you have an insect-based xenotype that just has lame old human blood?Do you want to liven up your torture chamber with a fresh coat of paint?
+2
29.06.2024
22:10
1.33K
AtmosCry
0
Mod «Carry Capacity Fixed (Continued)» for Rimworld (v1.1 - 1.4)
This mod aims to increase pawn carrying capacity in inventory and through caravans.
+2
30.12.2022
13:45
3.58K
Lucifer
0
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