Mod «Vanilla Weapons Expanded - Non-Lethal» for Rimworld (v1.3 - 1.5)

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Vanilla Weapons Expanded - Non-Lethal

Vanilla Weapons Expanded - Non-Lethal has been a commonly requested weapon set. So many times prison breaks result in accidental deaths. So many times, an enemy raider is your colonist’s father and you accidentally put a sniper rifle round through his skull. So many times your berserk pawn starts to fight with your melee expert with archotech arms, resulting in, well, death.

Thanks to this mod, you will now have numerous ways of dispatching crowds and taking down single targets - you can use tear gas to blind groups of opponents, tasers to stun single targets, and dart guns to bring down even the hardest foes in a matter of seconds.

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.


Compatibility:


Contents:

 


FAQ:

  • Q: Does this work on RimWorld 1.1?
    • A: No, it requires the latest game version.

  • Q: Is this mod CE compatible?
    • A: Yes.

  • Q: Do these weapons spawn on enemies?
    • A: No, these weapons will not appear on any enemies.

  • Q: Can I request a feature?
    • A: Yes, comment down below!

  • Q: Where do I craft those weapons?
    • A: Machining bench after researching the Non-Lethal weapons research project.

  • Q: Is this mod save game compatible?
    • A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.

Requirements:


 

 

23.04.24 (1.3-1.5)

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02.04.24 (1.3-1.5)

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26.05.23 (1.2-1.4)

  • Quite an extensive update across a variety of VE mods, incorporating some of the patches by Shavius, with permission.

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20.10.22 (1.2-1.4)

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File info

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