Mod «Portraits of the Rim» for Rimworld (v1.4 - 1.5)

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Portraits of the Rim

Welcome to Portraits of the Rim, a dynamic portrait generation mod!

Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 4000+ assets have been drawn (650+ are unique faces based on gender, age, and traits), placed over 30+ layers compiled for your viewing pleasure. Even without clothing, scars, or hair and just using baseliners, the mod creates 26,400 unique pawns. With hair, clothing, injuries and augments, you'll be hard-pressed to find a repeat portrait without trying.

Located as a picture in the Gear tab, Portraits of the Rim showcases the stories of your colonists starting from age 7. It's dynamic, meaning that as your colonists age, get injured and augmented, change their hair, style, and clothes over their time on the Rim, you'll get to see those changes!

It also shows the faces of those visiting your colony as well as those who give you quests/missions.

And that's pretty much it! Right now, it contains assets for the basegame and DLC as well as Vanilla Expanded. Plans are to include more mods, it just takes time! Ultimately, the goal is for Penny to see every face on the Rim, and that means many, many mods to include and many, many updates.

A quick note, while it isn't required, some kind of character editor would probably be helpful to use in case you aren't a fan of how a pawn's portrait is turning out.

  • Clipping
    There's going to be weird clipping, especially for hair and certain hats. If you come across them, please let me know! Easiest way is through the discussions below. I'll do my best to make textures fit better, but some of them might just be ill-fitting. I'm just gonna chalk it up to that not all hair styles work with all hats.

  • Missing Textures
    Does it seem like something is missing? Let me know! Reminder that the mod currently works for vanilla and then Vanilla Expanded up through the Phytokin mod. Also, hairs that share names with vanilla and Vanilla Expanded have missing assets. I'm looking into it.

  • Genetic Eye Color
    I'm working on this, so I'm hoping to fix it in a future update, but it's gonna take a little art trickery to get that working.

25.02.24 (1.4)

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03.02.24 (1.4)

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01.12.23 (1.4)

Fixed color channel issues for OuterHeadHediffs and UnderHediffs

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25.11.23 (1.4)

- Added Revia (Biotech)

- Added Vanilla Expanded: Archon

- Added Vanilla Expanded: Tribals

- Fixed missing faces for VE: Highmates

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03.11.23 (1.4)

- Added Roo's Minotaurs (+Extended) FINALLY

- Added Vanilla Expanded: Fungoids

- Updated Alpha Genes to include Fungoid,
Drakonori, Rox-Touched

-Erin's Azaphrae (Biotech)

-Erin's Fenrisulfr

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20.10.23 (1.4)

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19.08.23 (1.4)

- Added Roo's Fauns and Satyrs (+Extended)
- Added Vanilla Expanded: Highmates
- Fixed Issue with baseliner ear gene not having a corresponding texture

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21.07.23 (1.4)

- Added Heixien's Jojo Hairs
- added in missing textures for Saurid hairs
- Fixed Ageless gene so pawns stay hot and young adult forever
- Fixed issue with Alpha Gene: Androids

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30.06.23 (1.4)

- Added Won's Hairs (Male and Female)
- Added Erin's Shisune
- Fixed issue with Dub's Bad Hygiene

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07.04.23 (1.4)

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31.03.23 (1.4)

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26.03.23 (1.4)

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18.03.23 (1.4)

  • added erin's Hairs Redux
  • Added Erin's Auronya
  • corrected gas masks appearing on all pawns
  • fixed some backend stuff for necks/bodies

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28.02.23 (1.4)

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24.02.23 (1.4)

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17:48

its compatible with RimHub mod? (sorry my bad english u.u)

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