
Hey, you! Yeah, you, the one staring at the screen with the mouse-clicking hand. Do you like your colonists? You know, the little meat puppets you send out to get mauled by rabid squirrels or vaporized by mechanoids? Of course you do. And it probably stings a little when your best doctor gets their head lopped off, right?
Well, dry those tears, buttercup, because your favorite Merc with a Mouth is here to solve all your problems. I'm gracing your sad little RimWorld with my greatest gift (besides my stunning good looks and witty banter): My healing factor.
That's right. Your pawns can now be almost as un-killable as me. Emphasis on almost.
Craft injectors at the drug lab after research, OR buy them from Exotic Traders.
Then, shove a pawn (or pet) in a bed, slap on anesthesia (optional if you like screaming), and perform the surgery.
For adamantium infusion, build the Transfusion Machine™ and bring plenty of plasteel.
For claws, just tick the setting and enjoy the shing!
Enable Healing: Passive healing on/off.
Enable Regrowth: Let those missing parts come back.
Boost Mood: Big smiles, fewer tantrums.
Force Psychopath: Adds Psychopath trait.
Auto-Resurrection: Corpses knit back together and rise again.
Cure Diseases: Healing factor chews through infections.
Remove Scars/Permanent Injuries: Bye-bye battle souvenirs.
Ticks Between Heals: Adjust healing tick speed.
Base Heal Amount: Adjust how much per tick.
Regrow Speed: Tweak regrowth rate.
Max Regrowing Parts: Parallel limb regrowth limit.
Adamantium Infusion Duration: How long the spa treatment lasts.
Adamantium Chamber Fuel Required: Plasteel cost per infusion.
Claw Settings: DPS and armor penetration sliders.
RimForge mod: Use Adamantium instead of Plasteel