Last update: 28.06.23.
Reason: Update mod to version: 25.03.23
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects.
- Slight performance optimizations: I've been revisiting some of my mods to apply knowledge I picked up related to the subtle nuances of how harmony overhead works exactly, as well as how to make better utilization of CPU cache.
- The "multi-flame graphic" variants are now out of sync with one another so they don't share the same exact frame.