Last update: 08.01.23.
Reason: Update mod to version: 08.01.23
Color code each pawn's mood bar within the colonist bar based on their current mood.
Red: extreme mental break threshold
Orange: major mental break threshold
Yellow: minor mental break threshold
Gray: neutral mood
Light Blue: content
Green: happy
Extra Features:
Custom Colors, the colors above can be fully customised, along with some of the icons below.
Break Box, an outline to highlight when the colonist is in a break mood, useful for "larger" colonists (default on). This can be drawn beneath or on top of the colonist to further highlight the colonist (default beneath).
Schedule Box, an outline to show the colonists current schedule (default off).
Illness Icon, an icon that is displayed when the colonist has an illness that requires immunity (default on).
Bleeding Icon, an icon that is displayed when the colonist is bleeding with 4 different sizes based on bleed rate, large & flashing < 3 hours, large < 8 hours until death, medium < 24 hours, small > 24 hours (default on).
Thermal Icons, icons for when colonists are suffering hypothermia/heatstroke (minor and above).
Gender Icons, ability to display gender icons for your colonists, useful for gender based events.
Cryptosleep Icon, shows an icon of the cryptosleep casket when a colonist is in one.
Performance, this mod uses caching to improve performance and, depending on the options selected, runs faster than the vanilla colonist bar.
Compatibility, the only compatibility issues this mod has is with other colonist bar mods that alter how the mood box is rendered, with the exception of Colony Groups which i made made this mod compatible with. I have also added compatibility for Pawn Badges and Job In Bar when used in combination with Colony Groups.
This mod isn't working with 1.4. Says that it's incompatible with the version of the game. Hopefully get's updated. Thanks a lot