Mod «Call of Cthulhu - Cults» for Rimworld (v1.0 - 1.4)

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Call of Cthulhu - Cults
Gameplay expansion for RimWorld.

You can now...

  • found a cult.
  • worship monstrous deities.
  • make offerings and animal sacrifices.
  • make human sacrifices in return for powerful spells (6 deitys and 30 spells in total, plus a dozen side effects).
Recommended mods
  • Cosmic Horrors (for summoning actual monsters)
  • Industrial Age (for great lighting)
  • Realistic Darkness (for great darkness)
How do I start a cult?

1) Load the mod.
2) Play for a few days in-game.
3) One of your pawns will investigate something horrendous.
4) Build the forbidden research center.
5) Research the strange symbols until someone founds the cult.
6) Good luck.

Tips:
  • Cult-mindedness is a new feature under 'needs' that keeps track of how likely colonists are to become cultists.
  • Better apparel means greater worship results and higher success rates for your sacrifices.
  • Beware! If too many colonists are plotting against the cult, they might take matters into their own hands.

Requires: JecsTools

File info

  • Added by: Den Martin
  • Author: jecrell
  • Mod version: 14.11.22
  • File format: ZIP
  • File size: 14.0 mb
  • Source: Go to
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