Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options.
Whether you like shooting stuff, making stuff explode from the outside or from the inside or choking stuff to death, we've got you covered.
Now compatible with Vanilla Psycasts Expanded and has a dedicated psycast path if both mod are present. This mod's psycasts will be found under the "Kineticist" tree.
Definitely not compatible as-is with Combat Extended. Since we had to dance around the vanilla code for shooting to get psycasts to actually shoot bullets, making a patch would likely be more involved than just patching in some different values for damage. However if anyone ever make one, we'd be happy to link it here.
Should be compatible with everything else however, if you ever find an incompatiblity though please report it on our GitHub.
Art by Sir Van, C# and XML by Edern.
Thanks to legodude17 for the Vanilla Psycasts Expanded compatibility
Commissioner who had the original idea of this mod prefers to be anonymous.
If you too would like to commission a mod to be made, check out the Rimworld Mod Market :
Requirements:
These mods must be installed: