Are you tired of overseeing colonies where intense animosity prevails among your colonists?
Despite enduring and conquering numerous shared perils, do they still view each other merely as acquaintances?
If this resonates with you, then Positive Connections is the mod you've been waiting for.
Naturally, rivalries, insults, and pawns stepping over fallen comrades will still occur, just as in the past. However, those who are capable of building positive connections will tend to do so, creating a more harmonious and cohesive colony.
Some of these interactions may occur with pawns from other factions as well, improving relations.
This mod doesn't add any new graphics - only the messages (upper left hand corner) and the pawn's interaction log, memories and mood buffs will tell you what's taking place. (If you don't like the messages and notifications, see the mod options!)
Interactions will sometimes appear in clusters, especially the first few which are triggered. Don't worry. Things will calm back down shortly; it is often transient virtuous-cycles of freshly inspired or uplifted-feeling pawns initiating their own interactions.
Note that "gifts" are ephemeral objects and will not appear in your pawn's inventory.
Play-tested hundreds many thousands of hours already, but there can always be bugs. Your time in reporting them is appreciated, as are your suggestions.
Combat Extended: Yep.