Mod «Alpha Skills» for Rimworld (v1.5)

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Alpha Skills

Alpha Skills adds:

- 13 new passions. Most of them use a new custom system that swaps the passion between an active and inactive state upon certain conditions
- 15 new expertises for pawn skills


Requires:
 
Vanilla Skills Expanded
Harmony
New Passions















New Expertises

















Issues


If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW. PLEASE STOP ASKING ME TO DO THIS ON PURPOSE, WEIRDOS

Future plans


More things

FAQ


Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No, just Vanilla Skills Expanded

Q: Does this work with Combat Extended?
A: Compatibility with CE is handled on their end

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: A haiku for you:
Thing craves more things still,
Endless wants beyond my grasp,
Control drifts away.

Q: Cool !! It's probably a good idea to add this to the FAQ
A: SanguinarcAQL

File info

Download links will be available via 30 s

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