Mod «Mechanoid Modifications» for Rimworld (v1.4)

+4
06:23
2.45K
Mechanoid Modifications
Adds 20+ craftable mechanoid modifications.
Requires:
Harmony and DLC Biotech

Features:
  • 20+ modifications for different purposes(combat/work).
  • Crafting, installing and removing modifications requires a mechanitor with a certain level of crafting skill.
  • Modifications are crafted at the subcore encoder and can be installed on mechanoids via modifications health tab.
  • Mechanoids must be set to dormant self-charge and must not be drafted in order for them to be modified.
  • Modifications can be removed from both living and dead mechanoids if they have not been destroyed.
  • Some modifications can only be removed from dead mechanoids.
  • Resurrecting or shredding mechanoids without removing modifications will result in their destruction.
  • Unnecessary modifications can be destroyed at the electric smithy.
  • Additionally, this mod adds a new orbital trader. Mechanitor trader will sell materials to craft mechanoids and mechanoid modifications.
  • Additionally, this mod adds a new rare raid type that involves mechanoids with combat modifications.
Q&A:
  • Q: Is this mod safe to add mid-save?
    A: Most likely, yes. All features of the mod should work normally.
  • Q: CE compatible?
    A: No. Armor upgrades will not work as intended.
  • Q: Can you modify mechanoid skill levels and work types with this mod?
    A: With Mechanoid Modifications Addon - Skill Level and Work modifications, yes.
  • Q: Biotech Mech Stuff Elongated - Mechanoid Upgrades V2 compatible?
    A: Yes, but if you install High-End processor modification or Consciousness core modification from this mod, it will destroy all mechanoid upgrades from Biotech Mech Stuff Elongated - Mechanoid Upgrades V2.
  • Q: Multiplayer compatible?
    A: No idea. Some modifications may cause desync.
Addons:
  • Mechanoid Modifications Addon - Skill Level and Work modifications.
Mods that add new gestatable mechanoids will require a patch.
List of currently patched mods:
  • Reinforced Mechanoid 2.
  • More Mechanoids.
  • Excavator Mechanoid.
  • Progenitor Mechanoid.
  • Logistics Mechanoid.
  • Better Humanoid Mechanoid.
  • Recon Mechanoid.
  • Omnitron.
  • Vanilla Factions Expanded - Mechanoids. (gestatable mechs only)
  • Mechanite Plague.
  • Kraltech Industries.
  • Kraltech Industries LITE.
  • Alpha Mechs. (base mod mechs only)
  • Tiered Mechs.
  • More Vanilla Mechanoid.
  • Hyacinth's Mechanoid Addon - GD MK3.
  • phynilla Expanded Mechs Scyther.

18.10.23 (1.4)

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10.07.23 (1.4)

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