Mod «[AV] Mechanoid Spots» for Rimworld (v1.5 - 1.6)

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[AV] Mechanoid Spots

This mod is about controlling where your mechs guard or chill at, by giving them their own special spots.


Requires:

[AV] Framework





New powered buildings which can be assigned to a specific individual mechanoid.

Simple spots:




Functional spots:

Sockets are buildings which can be assigned to mechs and give them a special buff as long as the mech stays on them. They need to be researched first.

Socket buff:
- consciousness +35%
- energy usage multiplier x75%


Socket buff:
- consciousness +20%
- aiming time -20%
- shooting accuracy x180%
- energy usage multiplier x10%


- charges mech energy based on the pulse interval / power usage of the socket (3-12%/day - adjustable with a multiplier in the settings)
- toxic waste production can be enabled in the settings
Socket buff:
- global work speed x10%
- energy usage multiplier x1%
Socket buff when the mech has full energy (lasts 4 hours):
- moving speed +10%
- global work speed x105%
- energy usage multiplier x110%

Additional content or interaction with




An assigned mechanoid will use its spot when all of the following conditions are met:

  • the mechanoid is in work mode and has nothing else to do (besides patrolling)
  • the assigned spot is powered and there is no solarflare or EMI-dynamo (toggleable in the mod-settings)
  • the assigned spot is within the mechs allowed area and reachable
  • the assigned mech is using the default mechanoid thinktree / AI (~95% of all modded mechs)


A mechanoid on its assigned spot will use the following beheivior:

  • Combat mechs will guard their spot and engage in combat, before looking to use rimworlds patrol system
  • Work mechs will move to their spot if they have no more work to do
  • Mechanoids will move away from their spot to recharge according to the assigned recharge settings in their mech group


Additionally when a setting on the spot is checked the mech is allowed to self-recharge on them with the following beheivior:

  • Work mode: mechs will dorment self-charge on their spot according to their groups recharge setting when no recharger is avaiable
  • Dormant self-charge mode: mechs will prefer to dorment self-charge on their spot if their energy is above 2%
  • Recharge mode: mechs will dorment self-charge on them when no recharger is avaiable

 

Disclaimer

Guarding mechs which spot an enemy will use the normal rimworld combat AI - which is dumb - controlling them via drafting is always way more efficient.




Special spot features
  • The list of assignable mechs can be filtered and searched
  • The guard or "look at" direction when on the spot can be changed
  • Spots have a button to move the camera to the assigned mech and vice versa
  • Spots have a button to copy and paste their settings

File info

Download links will be available via s

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