Mods "Animals" for Rimworld

ReGrowth is a mod deeply influenced by the philosophy of the Vanilla Expanded Series and the understanding how biomes work, what role they play in you
+1
20:54
2.08K
0
Nexomon Updated
This mod adds in animals called Nexomon from the Nexomon games. A monster catching genre like pokemon.
+5
19:50
3.82K
0
Vanilla Animals Expanded Updated
Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod.
+14
22:53
13.85K
0
This mod adds fairies and several items that spawn naturally during the playthrough OR can be crafted.
+4
23:17
1.70K
0
Vanilla Animals Expanded — Caves Updated
Caves is one of the biomes we have never covered or even considered covering before, but here we are!
+4
20:05
10.01K
3
Nights on the Rim can get mighty lonely, especially when you're surrounded by alien monstrosities and hostile factions, and sometimes you just need a
0
23:16
1.69K
0
A Neutrolope is like a Boomalope, but its blue due to having its Chemical Sacks filled with Neutroamine and produces Neutroamine instead of chemfuel.
0
23:35
1.50K
0
Train All Animals Updated
You want attack chickens? You got 'em!
+3
13:00
3.51K
0
A simple mod that adds chicken nests to the game.
0
21:37
1.41K
0
The animals will no more always spawn as adult, but can also spawn as baby or juvenile (in the wild, as manhunter, from quest...).
+3
16:53
2.15K
1