Mod «The Better Turrets Mod» for Ravenfield (Build 20)

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The Better Turrets Mod

Adds a total of 8 new turrets into the game, ranging from better vanilla turrets, to hypersonic missile launchers, and laser turrets! Almost all turrets feature fully customized HUDs, and particle effects. Some of these turrets were from a previous vehicle pack I made for Project Vulcan, but here I heavily revamped them. (Note: Particle effects likely will not work on Mac computers)

SACT-M2 (Better Vanilla TOW)

Quite simply a regular TOW with better Sounds, Model, HUD, etc.

OPAQ-4 (Better Vanilla Anti-Air Gun)

In the same vein as the SACT-M2, an Anti-Air gun with a fresh coat of paint.

M5-Trakr

A heavy machine gun with the novel ability to lock on to vehicles. Boasts high damage, but is limited by a slow fire rate, and bullets that are relatively slow while following a tracked target.

FWS.AG8

Designed as a replacement for the Anti-Air gun, shoots out a shotgun-like burst of projectiles. Especially effective up close, but still maintains some damage at range.

ALWS

A standard ground-to-air lock-on missile launcher. Holds 10 missiles at a time, and can fire them off relatively quickly.

FürstigWS.110

An Anti-Tank railgun that proves effective against air vehicles as well. The sabot fired is insanely fast, and deals heavy damage as well. The gun is limited with a one-shot, slow reload action, as well as the gun having to charged up for a brief moment before firing.

MWV-240m

An unconventional anti-vehicle weapon that employs the use of microwaves to damage vehicles. Has extremely far range, and is easy to aim, but deals low damage.

HSMDD

A ground-to-air missile launcher that fires a Hypersonic missile that is nearly-undodgeable. Damage is extremely high, but ammo is limited, and a substantial charge time is required before firing.

Orbital Cannon (WIP)

This is more of a preview, as the turret will likely be released as a separate mod, and most of the functioning of the turret is subject to change.

File info

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