Dynamic Mining for Project Zomboid (v41.x)

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Dynamic Mining

You can find several types of traces of ores in the deep forest, while picking them up they will automatically convert from your bag to ground where you are standing and then while investigating further - turn them into randomised ore deposits. These deposits are heavy and can't be moved. Works both in SP and MP and can be added/removed mid-game.

Details:

  • You find traces of ores while foraging in DEEP FOREST. Need forage skill +5. They should be pretty rare to come by.
  • When finding the traces it will be spawned on the ground infront of you(You have to take a small step to see it in the loot menu.)
  • While having a pickaxe you can investigate the ore traces and it will turn them into one of 7 ore deposits - Rock, coal, iron, salt, aluminum, silver or gold.
  • Rock is the most common while others come with declining frequency with gold and silver being quite rare.
  • There are 3 different sizes of ore deposits - 5-10-20 actions per deposits. After that they will dissapear.
  • Mining activity drains your endurance, thirst and hunger and gives fatigue. It can also give you minor injuries.
  • The mined raw resources are mostly left to be the bottom vanilla items : such as stone, unusable metal and aluminum. With some like salt and coal- they come in a simple ore form that can be converted into table salt and charcoal respectively.

File info

  • Added by: Den Martin
  • Author: spoon
  • Mod version: 05.05.23
  • File format: ZIP
  • File size: 0.4 mb
  • Source: Go to
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