To be the best PPG Invincible mod, Redux Studios needs to be...
IMPORTANT MASS CLASS NOTICE:
The Durability System’s mass class preset (D, C, B, A, S, SS, SSS) is intended to adjust core stats based on preset values (D = 10, C = 20, B = 30, A = 40, S = 50, SS = 60, SSS = 70). However, due to a current limitation, the mass class button always displays “B” (30) regardless of changes.
For reference, the presets are:
D = 10f
C = 20f
B = 30f
A = 40f
S = 50f
SS = 60f
SSS = 70f
Cecil Warp
What It Does:
Transforms your character into a ghost-like state. When activated, your limbs become semi‑transparent, tinted dark, and “ghost snapshots” (faded copies) are spawned for a spectral effect.
Key Controls:
Use Key (F): Press F to toggle the effect on/off.
Effect: Toggling restores the character’s original colors and collision layers.
Flight Power
What It Does:
Grants your character the ability to fly by canceling gravity on all limbs and damping their momentum. When enabled, if your character moves at high speed and “collateral damage” is toggled on (via the head’s context menu), a shockwave is generated that damages nearby, weaker targets.
Key Controls:
Toggle Flight (H): With the lower body selected, press H to switch flight mode on/off.
Rex‑Splode’s Powers
What It Does:
Enhances your hand (and any item held) with dramatic spark and energy effects. There are three modes:
Default Mode: Press H to toggle a bright yellow glow on the hand.
Touch Mode: Hold H while colliding with non‑character objects to “charge” them with sparks (their color transitions toward bright yellow).
Disc Mode: Hold H to generate an energy disc that attaches to your hand; when you release H, the disc detaches, switches to dynamic physics, and is launched downward as a projectile.
Key Controls:
Cycle Modes (R): With the hand selected, press R to cycle between Default, Touch, and Disc modes.
Toggle/Activate (H): Behavior varies by mode as described above.
Durability System
What It Does:
Adjusts your character’s overall “durability” by modifying each limb’s mass and core stats (such as base strength, breaking threshold, health, shot damage, and regeneration speed) relative to a preset strength value.
Key Controls:
Mass Class Selection: Use the head’s context menu “SelectMassClass” button to attempt to choose a preset. (Remember, it’s currently fixed to “B”.)
Strength Adjustment: There’s also an “AdjustStrength” button to set a custom strength level, which recalculates all limb stats and mass multipliers accordingly.
Punch Power
What It Does:
Enhances melee strikes with damage that scales with limb speed, the adjustable Punch Power Level (from 0 to 5), and your character’s strength. It also applies knockback (for very strong attackers) and distributes a small fraction of damage to nearby limbs.
Key Controls:
Adjust Punch Power: On the head’s context menu, the “SetPunchPower” button opens a dialog to change your Punch Power Level.
Activation: This power works automatically on collision when your character’s arm makes contact.
Viltrumite Regeneration
What It Does:
Provides continuous, scaled healing for your character’s limbs. The regeneration rate is based on your character’s strength (with higher strength giving a higher base rate) and slows down when overall health drops below 45%.
Key Controls:
Adjust Regen Rate: Use the head’s context menu “SetViltrumiteRegen” button to open an input dialog (if available) and adjust the base regeneration rate.
Note: Regeneration runs continuously while the power is enabled and the character’s head is alive.
Rex Explosion
What It Does:
A self‑destruct mechanism that, when activated, counts down and then triggers a massive explosion. This explosion creates shockwaves, blood explosion effects, and severe damage – often severing limbs – to nearby targets, and ultimately destroys your character.
Key Controls:
Toggle Mode: Use the “RexSploded” button in the head’s context menu to enable Rex Explosion mode.
Activation: With Rex Explosion mode enabled, select your upper body and press and hold H. Over a 2‑second countdown, pulsing yellow overlays appear on all limbs.
Detonation: If you hold H until the countdown ends, the explosion is triggered, dealing catastrophic damage and destroying your character.
Cancellation: Releasing H before the countdown cancels the explosion, and the overlays fade away.
Auto‑Revive (Immortality)
What It Does:
Automatically monitors your character’s limbs. If all limbs reach 0 health (i.e. are “dead”), after a random delay (between 5 and 20 seconds) the power restores full health and clears bleeding, reviving your character.
Key Controls:
Activation: This power is passive and works automatically when enabled.
Green Ghost Power
What It Does:
Switches your character into an intangible state. All limbs are moved to an “intangible” collision layer and tinted a semi‑transparent green so you can pass through objects.
Key Controls:
Toggle (H): With your character selected (usually by selecting the head), press H to toggle Green Ghost Power on and
CHARACTER LIST
The mod also adds a diverse roster of custom characters for you to spawn and experiment with. Each character comes with a unique combination of powers and customizable visuals. Here’s a list of the custom characters featured:
Custom Viltrumite Male/Female:
Create your own Viltrumite warrior with adjustable appearance and powers.
Mark Grayson | Invincible
Oliver Grayson | Kid‑OmniMan
Nolan Grayson | Omni‑Man
Conquest
Thragg
Allen the Alien
Battle Beast
Cecil Steadman
Rex‑Splode
Re‑Animen
Titan
Mauler Twins
Robot
The Immortal
Green Ghost
Martian Man
Red Rush
Dark Wing I
War Woman
Requires:
File info
thats a long description, gonna check out this mod
They weren't lying, this is awesome.
Some stuff like switching through rexsplodes abilities doesnt work, like pressing r on his hands to switch abilities, it doesnt work and im confused, aswell as flight and immortality, anyone know how to fix this or what im doing wrong?