Pilotable EVA-01 Unit: A massive, durable mecha based on Unit-01. It features a dynamic eye glow effects, and a robust physical construction.
Shinji Ikari: A spawnable character model of the iconic pilot, complete with his signature plugsuit and hair.
Lance of Longinus: Incredibly sharp and powerful melee weapon from the series. The Lance features custom collision and slicing.
Plugsuits: Physical clothing items that can be thrown onto any human character to dress them as an NERV pilot.
Targeting & Missile System: A complex and interactive targeting computer allows the Eva to launch salvos of homing missiles at any object you designate.
Key Mechanics & Features
Piloting the Eva
The Eva Unit — is a fully interactive mech.
Open the chest hatch via the context menu on the torso.
To enter, simply collide a human character (like Shinji) with the open hatch. They will be absorbed into the Entry Plug, and the Eva will become active.
The Eva's eyes will glow when active.
Use the context menu to eject the pilot at any time.
Weapons Systems
Lance of Longinus: A gigantic, incredibly heavy spear with a custom-shaped collider for precise piercing. Its mass makes it a formidable blunt weapon as well.
Shoulder Missiles: The Eva's primary ranged weapon. Use the context menu on the torso to "Set Target". A custom aiming reticle will appear. Click anywhere to assign a target to any physical object. Once a target is set, select "Fire Missiles" to unleash a customizable salvo of homing projectiles that will ignore the Eva's own collision.