Last update: 24.08.23.
Reason: Update mod to version: 23.08.23
Can you be the one to claim the world?
Every country has been reduced to only a capital state. Many ideas from certain countries have been removed, such as disjointed government. The vast majority of land is now owned by Unclaimed Territories.
To colonize land, you must select an eligible state (neighboring/coastal), There will be a flag in the top left to colonize. Click it. However, this only makes it a colony state. To truly integrate it, you must select the state once it is colonized, and click the 'integrate state' button.
The AI, arguably one on the most important parts of a mod like this, will also try to colonize. Having too many AI colonize though is laggy. To select which AI to enable, go into decisions, then select 'Enable Global AI', then select which region you would like to enable.
There is now an option to disable AI from colonizing foreign land (i.e britain from the dutch east indies). It can be found in game options.
The game will crash if you start the game, then return to main menu.
It is likely for the game to crash somewhere in late 1937. This is easily fixed by saving once 1937 starts, then reloading the save after the game unavoidably crashes from exiting to main menu.
Version 08.11.22 for Hearts of Iron 4 (v1.12.1 - 1.12.5)
Fixed issues with national spirits not being removed, as well as puppets not being released.
Version 08.07.22 for Hearts of Iron 4 (v1.11.9 - 1.11.12)
Version 30.06.22 for Hearts of Iron 4 (v1.11.9 - 1.11.12)
Version 17.06.22 for Hearts of Iron 4 (v1.11.9 - 1.11.12)
Quality of Life Changes:
Formable Nation Additions/Changes:
Version 17.05.22 for Hearts of Iron 4 (v1.11.9 - 1.11.11)
Version 20.03.22 for Hearts of Iron 4 (v1.11.9)