Mods

Mod title
Mod author
Publication date
from to
OP BMP 2 ControlP - fire 30mm cannonW - open doorN - activate engineM - reverse gearSemicolon ( ; ) - gunQuote ( ' ) - gun ATGM's controlI - launchrig
+6
09:17
2.29K
3
OP P1000 Ratte x5+1 High explosive rounds Y - fireP - fire AA gunsR - reloadSemicolon - elevate / all gunsQuote - depress / all guns activatefuel tank
+6
20:21
2.40K
0
OP T 90 Equipment: x3+1 APFSDS ( more safer ) Autoload Control: Y - fire APFSDS ( With loaded rounds ) U - fire AP round ( Vanilla cannon ) Semicolon
+6
20:30
3.40K
4
OP 61k AA Gun Control P - fire Semicolon - elevate gun Quote - depress gun do not lift the gun up to 90+ degree because it will break
+6
11:52
2.82K
0
OP FGM 148 Javelin Top attack missile components x2 explosive TNT x1 30mm heat cannon Use metal detector so make sure there is no metal in the ways be
+6
15:30
2.14K
3
Adds a self-propelled howitzer OP 2S7 Pion.
+6
15:10
3.55K
0
OP Puma IFV ControlK - 30mm cannonL - fire coaxial machine gunW - open doorX - Launch smoke grenadeN - activate engineM - reverse gearSemicolon ( ; )
+5
09:19
1.82K
0
OP T 80 BVM put the literation up to 32 ( or above ) and choose discrete for the best cannon's performance ControlY - fire ( loaded round )U - fire AP
+5
09:04
1.86K
2
OP A7V change the physic setting to 32 ( or above ) discrete for the best tracks performance ControlY - fireSemicolon ( ; ) - elevate gunQuote ( ' ) -
+5
11:09
2.13K
1
OP T 34 ( 1940 ) ControlY - fireSemicolon ( ; ) - elevate gunQuote ( ' ) - depress gun] - open driver hatchI - forwardU - reverse gear Info+ realistic
+5
11:47
1.92K
0