Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Finetune the assigned apparel sets with any Stat under the assigments tab.Includes an overlay to see all apparel scores for the selected colonist.
0
14:59
727
0
This is an unofficial update to Turtle Friendly Raids so that it works with 1.4.
0
21:24
2.14K
0
This mod of Rimworld adds the functionality to temporarily patch up bleeding pawns in the field.
0
13:37
1.13K
0
This mod allows elite-tier pirate enemies (bosses, elite mercs) to use spacer weapons like charge rifle or charge lance.
0
00:00
588
0
Sets all weapons and apparel on all Core/Royalty non-tribal pawnkinds to Neolithic/Medieval.
0
00:01
1.19K
0
Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur.
0
16:59
1.84K
0
RimTerritory Updated
A technical mod (framework) for other mods to work. Territories implementation for modding.
0
22:38
1.83K
0
Bright green robes for your ideology? Missing some other color for your ideology?
0
22:34
801
0
This will add back in the rearmable deadfall traps that were removed a few versions back.
0
23:15
1.49K
0
Adds a prisoner-interaction to first convert prisoner and then recruit them.
0
23:20
2.14K
0
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