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Rimworld
34
Rimworld mods
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0
Mod «Animal Turret Packs» for Rimworld (v1.4)
Turrets packs, but for animals!
+1
24.10.2023
10:33
607
AtmosCry
0
Mod «Cables and plumbing» for Rimworld (v1.4)
Do you find it weird how pawns directly build power cables out of a single piece of steel on the bare ground in under a second ?
+1
24.10.2023
10:37
913
AtmosCry
0
Mod «RimWorld Of Tanks-Type 5 Heavy» for Rimworld (v1.4)
A semi-historical recreation of the Japanese tank prototype Type 5 Heavy from WoT. Requires: Vanilla Vehicles Expanded Vehicle Framework Harmony
+1
19.01.2024
00:10
952
Den Martin
0
Mod «Mechanitor's Orbital Trader» for Rimworld (v1.4)
Mechanitor's Orbital Trader Add New Orbital Trader
+1
27.01.2024
00:11
640
Den Martin
0
Mod «More Persona Traits» for Rimworld (v1.3 - 1.4)
A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL feat
+1
30.01.2024
23:47
779
Den Martin
0
Mod «Vanilla Vehiclular Manslaughter - Tier 3.9» for Rimworld (v1.4)
SRTS in the Vehicle Framework I made this so I could put the SRTS vehicles into my hangar and taxi them on the ground.
+1
26.02.2024
20:52
811
Den Martin
0
Mod «Some Xenotypes» for Rimworld (v1.4)
I thought of some new xenotypes so I made some new xenotypes. That's it. That's the mod.
+1
28.02.2024
00:18
1.07K
Den Martin
0
Mod «Forgotten Realms - Biotech Edition» for Rimworld (v1.4)
Forgotten Realms inspired races, implemented as Biotech Xenotypes.
+1
07.03.2024
18:34
1.12K
Den Martin
0
Mod «Reload» for Rimworld (v1.4)
Vanilla guns are boring. No magazines, no reloading, no ammo.This mod adds all of these things to the game.
+1
08.03.2024
23:37
643
Den Martin
0
Updated
Mod «Alpha Vehicles - Age of Sail» for Rimworld (v1.4 - 1.5)
- Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts).
+1
14.08.2024
17:42
2.10K
Den Martin
0
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