Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Allows apothecary plants to spawn in the dark forest and ancient forest medieval overhaul biomes. Requires: Medieval Overhaul Apothecary (Continued)
+2
11:50
1.87K
0
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets!
+2
11:16
2.79K
0
Power Tab 2 Updated
This is an overhaul and continuation of Compilatron's Power Tab mod, remade with the author's permission.
+2
22:52
1.51K
0
Bill Doors' Framework Updated
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder.
+2
23:35
2.32K
0
Float Sub-Menus Updated
Adds support for having sub-menus in float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus.
+2
17:45
1.39K
0
When butchering corpses any clothes on the corpse will be destroyed. Very helpful when mass harvesting human meat from dead raiders.
+2
18:30
775
0
Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet?
+2
11:45
1.72K
0
Features 1. Set an upper limit for each tile in this stockpile. The limit is strictly in effect for pawns.
+2
21:40
687
0
Splits the "Add bill" menu into sub-menus by the categories of the products.Also adds a "Favorites" sub-menu (if any favorited recipes are available).
+2
22:05
527
0
Vanilla Achievements Expanded [Fr] Updated
Traduction française du mod : Vanilla Achievements Expanded.
+2
21:53
437
0
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