Mods

Mod title
Mod author
Publication date
from to
Recommended bots: 100Recommended gamemode: Battle or Point MatchRecommended Mods: Chai's Vehicle Spawner mutator, Vanilla+ Another commissioned item,
+5
11:52
6.32K
0
Plastic Army Men (Skins, Weapons, Vehicles) Updated
Green and tan plastic army men, featuring skins, weapons, and vehicles for each. Config included.
+14
12:20
6.22K
1
Additional vehicles for the Vanilla+ Kestrel faction will go here until there's enough to justify their own packs.
+13
11:15
6.14K
1
Deployable Command Center Updated
Deploy via equippable signal, found in the Requisition tab.
+16
12:38
6.12K
2
The ubiquitous allied landing craft of WW2.
+6
23:35
6.06K
2
Recommended bots: 100 - 150Recommended gamemode: Point Match or BattleAttacking marine forces launch in support of an armored advance toward
+4
22:53
6.03K
0
Attacking carrier strike forces launch in support of an armored advance toward a small town, while the defenders counterattack with their own armored
+5
22:05
5.64K
0
Ships of the United States and Imperial Japanese Navy used in WW2.
+3
23:00
5.48K
0
Byproduct of experimentation with trigger system for maps and gamemodes. Found in the "Requisition" tab.
+15
20:48
5.18K
0
Entrenching Tool Updated
Point at the ground and hold LMB to dig something. Switch firemode (x) to switch between the following earthworks types.
+5
14:31
5.08K
3