Mods

Mod title
Mod author
Publication date
from to
Electric fences have been used as perimeter security measures during the whole span of the 20th century ranging from stun fences to lethal perimeter d
0
16:24
484
Luc
0
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
00:08
418
0
This mod adds several ways to utilize the corpses. Dead coloniest can still save,feed ,teach or protect the living one.
0
22:35
330
Luc
0
The default graphics shown when pawns build a roof is a generic steel corrugated roof.
0
18:06
293
0
Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield.
0
16:28
269
Luc
0
Have you ever wondered why your pawns don't talk about each other?Did no one wonder about sending that shifty cannibal Alex to bury the dead?
0
08:26
264
Luc
0
Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony
0
18:32
242
0
Since starting my first colony in Rimworld I thought the game should be about the Story.
0
22:18
219
0
Puts all leather that is defined as coming from a Humanlike race and would cause bad thoughts from wearing in its own categoryRussian translation by T
0
23:05
210
0
When the game have loaded up to the main-menu a Ding is heard.The sound can be changed by replacing the audio-file in the Sounds Directory.
0
18:28
201
0
← Previous Next → 1 ... 13 14 15
Items 131-140 of 145