Mods "Graphics" for Rimworld

This is purely a patch with no included assets.
0
19:28
1.70K
0
[SYR] Trait Value (Continued) Updated
Colors traits based on their value Gives traits a numerical value that represents roughly how beneficial they are.
+2
08:29
1.69K
Luc
0
Custom facial animation assets for seren for use with Vanilla Textures Expanded - [NL] Facial Animation.
+2
15:07
1.69K
0
Tired of hovering above every deep drill resource till you find right one? Updated to 1.
+3
17:18
1.67K
0
[SYR] Light Radius Updated
Adds dynamic light radii to light sources When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "
+2
22:36
1.66K
0
The mod is a retexture and as such by itself doesn't add anything. It requires either one of the Revia race mods. Revia Race or Revia Race - biotech
+1
12:04
1.62K
0
Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings.
+3
16:59
1.61K
0
Different texture for different Quality to buildings (rimworld 1.3 +) now more things are supported!
+1
00:35
1.60K
0
A simple mod to get you in the Halloween spirit with new, higher resolution textures for Wa! Skeleton!'s Zombies. Requirement: Wa! Skeleton!
+1
20:36
1.58K
0
Change texture of bionic eye and Archotech eye - This mod only changes the graphics- Safe to add or remove from a save game Why did the Archotech eye
+1
15:46
1.56K
0
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