Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
This is a bit of a hacky xml mod I made to aid in the creation of screenshots, comics, videos, machinima or other such things.
0
01:01
550
0
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.
0
00:26
667
0
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
00:08
390
0
This mod was created for compatibility of two mods:- Large Faction Bases- Misc.
0
23:24
471
0
Expanding the might of Rimword's waterways once again.
0
11:20
300
0
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artwork
0
12:40
117
0
Adds a "Set owner" function for prisoner beds.
0
14:20
167
0
Automatically adds hyperlinks to descriptions: Recipe    ⟷    ResultRecipe    ⟷    Ingredient (excluding optio
0
14:46
249
0
Now the Genius Chips can enhance the charm/ beauty of the implanted, which means the implanted can make a positive social effect.
+1
23:00
178
0
When the game have loaded up to the main-menu a Ding is heard.The sound can be changed by replacing the audio-file in the Sounds Directory.
0
18:28
172
0
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