Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
Ancient mining industry Updated
The ancient mining industry added a set of mining production lines, including from mining to screening.
0
14:25
2.51K
0
Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improv
0
13:07
1.98K
0
Gives you control over the length of a day, giving your colonists more (or less) time to move around and do things.
+2
11:46
1.04K
0
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts.
+1
16:28
768
0
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
+1
00:37
1.78K
0
WORKS WITH SAVESA wireless power mod :Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (carav
0
22:03
1.26K
0
Teach your animals to kill enemies in packsUnlike vanilla release animal training, you do not risk life of colonists, get full controls over your pack
+2
22:06
1.21K
0
Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth).
+3
18:54
1.35K
0
RimThunder - Gruppa Krovi Updated
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
+1
00:22
2.33K
0
Android tiers (Unofficial 1.5 Update) Updated
Unofficial 1.5 update of Atlas' Android tiers mod. Expect bugs and glitches, but should be playable.
0
15:29
2.26K
0
← Previous Next → 1 ... 110 111 112 ... 184
Items 1101-1110 of 1832