Rimworld mods

Mod title
Mod author
Version game Rimworld
Publication date
from to
I thought of some new xenotypes so I made some new xenotypes. That's it. That's the mod.
+1
00:18
1.07K
0
Adds buildable Imperial Shuttles from VFE - Empire as carryalls. You will need techprints for them, you can get them by trading with the empire.
+11
21:14
871
0
Plant genetics Updated
"Plant breeding: the science of maximizing plants' positive genetic traits to produce desirable effects.
+6
13:36
1.24K
0
Forgotten Realms inspired races, implemented as Biotech Xenotypes.
+1
18:34
1.12K
0
Vanilla guns are boring. No magazines, no reloading, no ammo.This mod adds all of these things to the game.
+1
23:37
640
0
Alpha Vehicles - Age of Sail Updated
- Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts).
+1
17:42
2.08K
0
Ragdoll Physics Updated
Adds physics around explosions to toss Pawns and Things!
+2
16:20
1.26K
0
Bring your colonists' squeamishness a bit closer to reality!
+2
00:48
1.57K
0
Vanilla Temperature Expanded Updated
Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game.
+2
21:18
4.06K
0
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