Mods "Weapon" for Rimworld

More Small Guns! Updated
This mod adds 18 guns to the game. It is recommended for those who want to change the weapons for each inhabitant in a heavily populated colony.
+2
16:05
2.72K
Luc
0
Colonists will keep mortars ready to fire at a moment's notice so you don't have to micro-manage them.
0
13:30
2.17K
Luc
0
From the regal tech-lodges of Gjallarhorn comes an offering of advanced high-end eltex-weaved melee weapons to suit the psionically gifted melee conn
0
16:30
2.07K
0
This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hed
+2
14:37
1.66K
0
This custom weapon pack adds (at the moment) 4 new industrial-level weapons which can all be crafted at a Machining table, these weapons use batteries
+1
15:12
1.22K
0
Psysword Updated
An ultratech sword made out of psychic focusing materials, enhance the wielder's psychic sensitivity and neural heat dissipation while still begin lig
+2
05:03
2.59K
0
This mod adds a lot of weapons for different nations and also has redesigned ranged mechanics. Play for fun!
0
21:25
2.14K
0
Combat Extended Armory Updated
CE Armory addon mod for RimworldThis mod adds several new weapons, apparel, turrets, and other equipment made by the CE team that don't fit neatly wit
+26
22:22
17.68K
0
Guns Galore - Core Updated
Combat Extended is supported. This is NOT required if you are using the all-in-one version. Do not enable both at the same time.
+1
18:41
6.14K
0
This is my first mod in the Vaults of Vagar series, which aims to introduce weapons, armor and other equipment heavily inspired by Warhammer 40k and,
0
17:05
1.46K
0
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