CCTV camera? Yes, similar to real ones, it can 'see' objects, rotate around its base and trigger alarms
Do I need to subscribe to this mod to make cameras to work? No, this is a showcase map, it's for those who want to make CCTV cameras or use CCTV cameras in their maps. If any maps ask you to subscribe this mod, ignore that.
Are they breakable? Script doesn't force them to be unbreakable so maybe
Does this script works in campaign/heist mode? Yes, the script have built-in heist mode support
Are they spawnable? Yes, but please notice that spawning one in heist mode would (very likely to) increase difficulty since the cameras are stricter than any existing vanilla guard systems
Do they actually see objects? Unfortunately no, simulating vision of camera under the modding environment provided by game is very performance consuming and complex so it only checks for points on the target (e.g.: center point of object)
Can they show output images, like real ones? That's theoretically possible, but we have to choose one between performance and output image quality. This issue is mentioned in discussion.
Features
Two default behavior:
look at fixed direction
patrol through several directions
Rotate and follow player once discovered
Return to default if target is lost
Able to detect vandalism, fire and crime
Error message when got broken
Self controlled additional lights (optional)
Speed camera function (optional)
Hackable by player (optional)
About Modding
The showcase map have guided tutorials explaining every properties of camera, make local copy to get access to the script (cctvCam.lua)
This Is So Wondeful!