Shards Summoner for Teardown

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Shards Summoner

Pick your favorite way to impale your enemies: Stone cones transmuted out of the ground / Nanites-crafted metal spikes / Golden lances summoned by your legendary weapon / Ice picks formed by your cryogenic powers / Wooden thorns spreading underground / Bone shards called by your shamanic ritual / Sand spires you control mentally / Lava geysers piercing the ground / Pointy darts of blood magic / Reality-shattering shadow fragments / Condensed holy light crystals

TOOLS

Shards: You have the ability to summon shards out of the ground (or out of thin air).

KEYBOARD CONTROLS

  • [T]: Change summoning pattern.
  • [LeftClick]: Summon shards (hold).
  • [K]: Remove all shards.
  • [O]: Open options menu.

CHARACTERISTICS

  • Shards are unbreakable.
  • Each summoning pattern has its own effect:
    • Line: Shards are summoned out of the ground in a straight line.
    • Paintbrush: Shards are summoned out of the ground, following your cursor.
    • Wave: Shards are summoned out of the ground in a fan shape (up to a full circle).
    • Shpere: Shards are summoned in the air forming a sphere around the center of the object.
    • Wall: Shards are summoned in the air forming a wall between you and the object.
    • Whip: Shards are summoned down from the sky in a straight line.
    • Rain: Shards are summoned down from the sky, following your cursor.
    • Storm: Shards are summoned down from the sky in a fan shape (up to a full circle).
  • A single click can lead to interesting results with Sphere/Wall pattern.
  • Retractation delay also includes the time left for the shards to settle down after deployment, so reducing it too much may prevent shards from deploying fully before they retract.
  • Be careful when increasing propagation speed, or also increase space between Shards.

KNOWN BUGS

  • Shards may be summoned at weird angles that do not respect the option settings defined: This is due to the game physics, can't fix.
  • Spawning too many Shards will lag your game, and eventually crash it (use that clear button).
  • Added Ring pattern that will build a ring of shards around an object and deploy into it.
  • Added Blade pattern that will build a line of shards in front of you and make it deploy forward.
  • Added Trap pattern that will make a ring of shards deploy from the ground around an object close in then spread out periodically.
  • Added Tornado type that is the inverted version of the Trap pattern.
    Fixed some erroneous behavior on the Rain, Whip and Storm patterns.

Version 02.04.23 for Teardown

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File info

  • Added by: TOP-Mods
  • Author: Geneosis
  • Mod version: 27.05.23
  • File format: ZIP
  • File size: 0.4 mb
  • Source: Go to
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