Mod «Voice Acted Colonists» for Rimworld (v1.5)

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Voice Acted Colonists

This is a complete rework of the mod Voice-Acted Radio Chatter. Redesigned for increased compatibility and flexibility!

Each colonist can be assigned a Voice in the mod settings! When they perform certain Actions, a sound at their location will be played.

Action Types
  • Select: when you click a colonist at any given moment.
  • Attack: when you draft and command a colonist to attack something.
  • Death: when a colonist dies.
  • Downed: when a colonist is downed.
  • Move: when a colonist is drafted and forced to move to some location.
  • DowningPawn: when another pawn gets downed by a colonist.
  • Pain: when a colonist receives damage.
  • Hit: when a colonist hits something.

 

Event Sounds

If you get a raid, a manhunter pack, a prison break, a Zzzt event, or more situations, a sound will be played! Just like the original mod did.

Extra features in Mod Settings!
  • Radio click: automatically add a radio-click "ON" and "OFF" sound to all voices! Or disable it if you want! (Note: if this option is enabled, it might increase lag when a sound is played).
  • Mute voice: none of the voices convice you for a colonist? then don't give them any!
  • Volume: a slider to increase or decrease the volume of all voices.
  • Cooldown: voices playing too frequently? Increase cooldown time so the voices will be played more separately.
  • Voice play chance (%): add some randomness to reduce predictability.
  • Preview button: when selecting a voice, you can click this button and get an idea of what the voice sounds like.
  • Randomize button: too busy to choose a voice? click this and get a random one!
  • Extensive sorting options: Sort by gender, category, or source mod!

 

Future plans

More Action Types and sub-mods from specific franchises containing several, SEVERAL voices for you to pick!

Requires: Harmony

File info

Download links will be available via s

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