Last update: 03.03.25.
Reason: Update mod to version: 02.03.25
This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team. Therefore, please be careful not to report bugs in this mod to Vehicle Framework.
This mod draws another map that moves on top of the map and interacts with each other, which is an unprecedented challenge in the past. The scope of the impact is more extensive than one might imagine, and many bugs and incompatibilities are to be expected.
The maximum number of maps in RimWorld is 128, and that includes the maps that will be added by this mod. Don't overbuild vehicles that have map!
This mod is a framework mod for vehicles using Vehicle Framework to put a map on vehicle which floors and buildings can be constructed.
Requires:
The base map and vehicle map interact with each other, and bullets and explosions can hit across the map. In addition, most jobs performed by pawns automatically support map traversal, allowing them to haul and craft items back and forth between each.
The mod itself does not include vehicles with map. Check out the collection below.
https://steamcommunity.com/sharedfiles/filedetails/?id=3426513565
But some buildings dedicated to vehicles with map will be added.
It is a system that allows upgrading of vehicle status and crew slots through construction; it is a version of the Vehicle Framework's upgrade system that can be freely customized using space on the vehicle map.
Access to Vehicle Map
v0.9.27-beta
fix trade bug
added Muzzle Flash compatibility
14.02.25 (1.5)
File info