Mod «Map Saver» for Rimworld (v1.5)

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Map Saver

This mod allows players to be able to store maps into files, so they can be loaded into other saves without any hassle.

- Save maps so you can play them whenever you want to.
- Load any map into any save file without any issues.
- Rename maps to keep them in order.

- Whenever you are looking at a map you want to save, open the mod options menu, and press "Save Map".

- Whenever you want to load a map, look at the one you want to replace, open the mod options menu, and press "Load Map".

- Can this mod save & load maps that are running mods?: Yes, it can save the maps, and even if the mods are missing, it will load the map removing anything that is missing from the game.

- Does this mod also store the pawns that were in the map when saving?: Yes, the saved maps will include the map pawns, you will be asked if you want to replace your current ones with the map's.

- What happens if loading a map spawns things on top of existing pawns?: The game is smart enough to figure this out, it will move them to the nearest habitable spot if nothing goes terribly wrong.

- What happens to structures like ancient dangers, mechanoid clusters or insect caves?: They still get carried over when saving/loading the map, and will work as expected when you use it.

File info

  • Added by: Den Martin
  • Author: Nova
  • Mod version: 27.10.24
  • File format: ZIP
  • File size: 0.3 mb
  • Source: Go to
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