This mod enhances the "World" apsect of Rimworld, the player is given easier access to raiding and looting using mercenary warband, without sacrificing the lives of valuable colonists.
Requires: Harmony
A group of mercenaries controlled by the player, can be used to raid sites or defend your colony. A recruiting window is added as a main tab, you can either recruit soldiers or design custom ones.
Every mercenary has an ability to place loot chests on the battlefield, they can be returned to player homes directly or sold for silvers.
You can assign a leader to one of your warband using a caravan that can approach warband site, and the capabilities of your warband is largely decided by "leadership attributes". With a leader installed in the warband, you will gain access to the "promotion-like" system in this mod, with each of upgrade having different capabilities.
For now, world events are just random npc warbands spawning to destroy hostile world targets, weakening the "hit points" of other factions, so by default the custom faction defeat of this mod (after which all its bases will be destroyed) is disabled, you can still re-enable custom defeat in the settings.
Combat Extended Rim War RimCities VFE:Pirates [SR]Factional War HAR Empire 1.5
Multiplayer
HAR: Allows player to customize the alien race of troops. CE: All custom troops generate with ammo. Vehicle Framework: Added brigate combat team upgrade.
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