Mod «Mass Effect Xenotypes» for Rimworld (v1.4 - 1.5)

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Mass Effect Xenotypes

Introducing the Mass Effect Xenotypes Mod for Rimworld! Immerse yourself in the captivating universe of Mass Effect by adding four iconic xenotypes to your Rimworld colonies: Turians, Krogans, Batarians, and Salarians.

Experience the rich diversity of these species as they seamlessly integrate into your Rimworld gameplay. The mod includes gene-compatibility patches that enable cross-breeding and hybridization between the Mass Effect xenotypes and the existing species in your colonies. These patches intelligently detect genes added by other mods, allowing for enhanced compatibility and expanded possibilities.

Turians bring their disciplined military culture, strategic prowess, and leadership skills to your colonies. Krogans, bred for war, offer unparalleled physical strength and resilience, becoming formidable protectors. Batarians contribute their complex societal dynamics, offering diverse moral perspectives and intricate interactions. Salarians, known for their intellect, excel in scientific research and espionage, bolstering your colony's knowledge and covert capabilities.

Embark on an epic journey as you build thriving colonies with these extraordinary xenotypes. Shape the destiny of your Rimworld with the combined power of Mass Effect and Rimworld mods. Prepare for a truly immersive experience where the possibilities are as vast as the cosmos itself. The Mass Effect Xenotypes Mod awaits your command!

Incompatible with Facial Animations: heads will default to humans'.

Requires: DLC Biotech













14.10.23 (1.4)

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16.08.23 (1.4)

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