Last update: 04.03.24.
Reason: Update mod to version: 03.03.24
Automation
This mod adds a bunch of machines and new types of automation, that will let you automate certain things in RW that otherwise would had pawns needed.
Not every task can be automated though. you will still need pawns to eat your food, defend your colony, do raiding and trading and research.
This adds new Factorio like buildings that has a Input and a Output and will work be them self if you supply resources.
It also adds conveyor belts that let you move things around on your base.
It has a small selection of storage options too.
We have tried make more of balance and story than there earlier was in PRF, so it now has more ingame content, and info/story/flavour text to give at good all around Feeling.
- VGP, RimCuisine,VE cooking Added recipes to Food Prepper + cooker
- RimFridge: add extra cooled units
- Vanilla Expanded we have multiple patches for theese mods
Requires: Harmony
Added option to Toggle Fuzzy Search by @Sn1p3rr3c0n in #761
Added finer selection options to the Smart Hopper by @Sn1p3rr3c0n in #768
Added darklight toggle to most lights by @Sn1p3rr3c0n in #765
Excluded Wastepack from Destroy Anything and Added alternative by @Sn1p3rr3c0n in #763
Fixed Issue where sun wall lamp's where on during the rest time by @Sn1p3rr3c0n in #764
Fixed Issue where drones would not notice a change to forbidden by @Sn1p3rr3c0n in #766
Fixed overfilling issue with Item Slide by @Sn1p3rr3c0n in #767
Fixed Issue when removing bills mid progress fo by @Sn1p3rr3c0n in #697
Fixed Issue by Blocking Bill_Mech on Recipe DB by @Sn1p3rr3c0n in #762
23.02.24 (1.1-1.4)
13.04.23 (1.1-1.4)
11.04.23 (1.1-1.4)
25.10.22 (1.1-1.4)
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