Mod «Expanded Materials - Stones and Mortars» for Rimworld (v1.1 - 1.3)

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Expanded Materials - Stones and Mortars

So this is the third mod of the bloaty-patchy mod series Expanded Materials. This time I present you something I have been willing to add since the very beginning, but only now I managed to develop in such a way that I feel comfortabñe with the final result. Usually I developed Expanded Materials mods (Metals and Plastics) in a not very mod-friendly way, in fact, I have made big design mistakes in the latter one, and so I wish to rework it. There is also a rework planned for metals, but that one will be more lightweight, and I will aim it to merge the lite version into the full one so I cleanse the clutter.

But I'll save the details for a separate post elsewhere, for now, I bring you this mod which, as its name suggests, adds new stone types and mortar materials to your game.





















I have had some testing done as well as playing myself with the mod for a while. I haven't found any issues so far, but don't hesitate to report any bug or issue you happen to find. Also, I'm open to all kinds of suggestions. Leave a comment below!



Q: Save game compatible?
A: It should, but the new stone types won't be present in your world.

Q: Do you plan to add compatibility for X mod?
A: As long as I can and I use the mod enough to know it and have a notion of how could I patch it, yes.

Q: This mod is not realistic.
A: Well... I made it to fit a better gameplay, if it were by realism I'd probably have to make you analyze the PH of the ground.

Q: How does concrete interacts with its EM - Metals counterpart?
A: The recipe in Metals is patched to require sand and cement from this mod. It's an extra step but makes it way cheaper.

Q: Can I suggest a feature?
A: Absolutely! Leave me a comment or join my Discord server! (Link below)



Graphics and xml created by me, Argón (León) a creative mastermind in need for some peanuts o.O

Rimworld is owned by Tynan Sylvester.

The soil is owned by our mother nature.

Required:

  • Vanilla Expanded Framework
  • Harmony

List of changes and updates of the "Expanded Materials - Stones and Mortars" mod for RimWorld:



Update: 26 Sep 2022 @ 5:21am
  • Highly reduced the drying time of adobe bricks.

  • Tweaked the drying system of adobe bricks, now they dry faster the higher the temperature is, the ruin rate when exposed to rain is fixed.

  • Reduced the cost for adobe bricks from 30 to 25 mud.

  • Reduced the work amount for adobe bricks from 600 to 450.

Update: 24 Sep 2022 @ 5:09pm
  • Fixed some flammability stats.

Update: 9 Sep 2022 @ 8:45am
  • Fixed some of the weapons and workbenches needing sand and cement. (Not all of them, I still need to manually patch some).

  • Optimized code for adding mod extensions to rocks so that it won't conflict with other mods that do the same.

Update: 6 Sep 2022 @ 4:47am
  • Initial upload.

 

 



 

 


Version 06.09.22 for Rimworld (v1.1 - 1.3)

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File info

  • Added by: NeoRider
  • Author: Argón
  • Mod version: 06.09.22
  • File format: ZIP
  • File size: 6.0 mb
  • Source: Go to
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