- 3 New Resources - Grain, Coal, Wood
- New Building - Grain Farm
- 5 New Equipments - Rations, Fuel, Light Ammo (for Infantry), Heavy Ammo (Artillery, Tanks), and Uniforms
(Other Equipments optimized for use of new resources)
- New National Spirits - For Germany, United Kingdom, France, Japan, China, United States, and the Soviet Union. As well as generic focuses.
- New Events
- New Decisions
- Divisions now starve without rations, motorized can't move without food, and there are negative penalties for going into a ration deficit.
- AI is made more difficult through the use of National Spirits, Events, and Decisions
- New laws
- New Technology specifically for the new resources
Expanded Resources is optimized for mod compatability, though any mod that edits statesdivision templates, or tech trees will not work in combination with Expanded Resources.
There are now Editions to support these mods: The Road to 56, E&S Production.
Requires:
File info
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