This mod transforms the landscape of war by introducing the concept of Devastation, a value representing the physical and societal destruction within each state. As conflict ravages territories, the devastation accumulates, impacting local resources, infrastructure, and the overall ability to sustain war efforts.
Each state can now experience up to 100% devastation, visibly represented in the State GUI. As devastation rises, the following aspects diminish significantly:
- Local Supplies
- Factories
- Resources
- Construction Speed
- Repair Capabilities
This score aggregates the devastation across your nation, influencing:
- Stability
- War Support
- Construction Speed
As states become increasingly devastated, factories may automatically get displaced to less affected areas within the neignboring area. This adds a dynamic layer of strategy, forcing you to adapt to shifting industrial centers while balancing the needs of frontlines and the home front.
You’ll now have the opportunity to make critical repair decisions that affect the recovery of your nation. Whether it’s restoring essential infrastructure, rebuilding factories, or providing relief to war-torn countries, these decisions are vital to your long-term success. The repair process is lengthy, requiring careful allocation of resources and strategic foresight to rebuild your nation.
Non-Combatant populations react to devastation by migrating to safer regions, adding a new layer of complexity to managing occupied territories and frontlines.
The mod integrates a realistic approach to non-combatant casualties, reflecting the human cost of warfare. Also integrated the Real Casualties mod to make the life of each of your soldiers count and their loss to be meaningful
Rebuilding after battles now takes significantly longer, forcing you to make strategic decisions about where to allocate your resources.
Nukes have become more terrifying, inflicting massive devastation instantly and potentially obliterating entire buildings permanently.
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