Mod «World of a Southern Victory» for Hearts of Iron 4 (v1.12.1 - 1.12.13)

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World of a Southern Victory

Welcome to World of a Southern Victory! This mod is based off Harry Turtledove's Southern Victory series, and attempts to be a historically accurate as possible to the novels. In this world, the Confederate States make good their attempt to secede from the Union, defeating the North with the help of Britain and France by 1862. The US, bitter from their defeat, turn to the fledgling German Empire in the following decades, and allies themselves against the Confederates, British, and French.

To fully immerse yourself into the novels, make sure to turn on historical AI. Note that there are ahistorical focuses, so turning off historical AI will allow the AI to choose these.

Current Features:

  • Fully playable 1910, 1937 and 1914 start dates
  • Unique focus trees for the US, CSA, UK, France, Germany, Austria-Hungary, Russia, Italy, Turkey, Japan, Canada, Serbia, Bulgaria, and Belgium
  • Unique tech tree
  • Unique model skins for major countries
  • Novel historical peace treaties
  • Tons of events
  • And more!

Planned Features:

  • 1938 and 1941 start dates
  • More focus trees for minor countries
  • Updated uniform reskins
  • Fixed client_ping error occurring around Second Balkan & French Plebiscite, verified it no longer occurs

Version 28.03.23 for Hearts of Iron 4 (v1.12.1 - 1.12.11)

  • Fixed crash after Second Balkan War

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Version 16.02.23 for Hearts of Iron 4 (v1.12.1 - 1.12.10)

  • Patched mod to work with 'By Blood Alone'
  • Reworked plane tech, added cas aircraft based on historical accuracy
  • Reworked tank tech, simplified
  • Did some behind the scenes clean up of mod files

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Version 18.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Returned peace treaties for World War 1, now in decision form
  • Tweaked Russian civil war
  • Changed cost of some victory points

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Version 29.07.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Added rail networks and supply hubs to map
  • Modified character system to bring in line with NSB system
  • Modified doctrine and xp system to bring in line with NSB system
  • Reworked ww1 land doctrine tree
  • Reworked tech trees for WW1 and WW2
  • Reworked July Crisis and Kaiser's death, added new decisions for both
  • Fixed error that had caused atifically low reinforcement rate and thus high casualties/equipment loss
  • Lowered starting factory count
  • Changed oob templates to make them more unique
  • Improved heavy artillery to be more useable (added support company)
  • Changed helmet system, now is part of 1914 infantry equipment, causing gradual shift in unit appearance
  • Created new AI templates to improve AI combat and army formation
  • Improved AI strategy
  • Removed war exhaustion and changed peace treaties to decisions
  • Temporarily removed ww1 peace treaties while converting to decisions
  • Consolidated start dates to 1910 and 1937 for more manageable work

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Version 14.08.21 for Hearts of Iron 4 (v1.10.1 - 1.10.8)

  • New 1937 start date with all its content until 1945
  • 1937 national focuses for USA, CSA, ENG, FRA, GER, AUH, and RUS
  • New technology gfx icons and localizations
  • Created impassable regions in the Appalachians and Chihuahuan desert
  • Updated unit models, including infantry, cavalry, tank, and plane models
  • New loading screen quotes

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Version 09.04.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

  • Increased number of provinces in USA and CSA
  • Decreased provinces in western Canada
  • Rebalanced WW1 OOB's
  • Modified WW1 national spirits
  • Several changes to WW1 land doctrine tree
  • Changed defines to make AI less suicidal
  • Improved British ability to guard Canadian border

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Version 02.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Added a national spirits to aid Italy in the Italo-Turkish War
  • Added a national spirits to aid the Balkans in the First Balkan War
  • Tweaked the treaty of the First Balkan War

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Version 29.10.20 for Hearts of Iron 4 (v1.10.1)

  • Fixed error with Turkey dropping out of the war early on
  • Tweaked national spirits for most majors
  • Tweaked AI strategy files
  • Beginning transition to HoI4 style portraits for WW1
  • Replaced Taft with a different US president

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Version 05.10.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Tweaked national spirits for several countries
  • Modified the effects of the historical treaties
  • Added more states
  • Added generals for Canada
  • Modified version naming system

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Version 23.09.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Changed the name of "historical focuses" to "canonical focuses"

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Version 10.08.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added new states on the map
  • Added war exhaustion idea to prevent WW1 from dragging on indefinitely
  • Modified thresholds for historical peace treaties
  • Japan now keeps territory when peacing out from the Great War
  • Added ability to form Mittelafrika as Germany after the Great War
  • Added after-effect national spirit for black rebellion in the CSA
  • Modified US AI to focus more on the CSA front
  • Modified AUH focus tree and national spirits
  • Added impassable Canada area
  • Added several old German states for German dismemberment in peace treaties
  • Minor changes to Austria-Hungary focus tree and national spirits
  • Tweaked war exhaustion and historical treaties

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Version 17.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

  • Added impassable Sahara area

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Version 14.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

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