Mod «Scenario: Overlord» for Hearts of Iron 4 (v1.12.5 - 1.12.14)

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Scenario: Overlord

Welcome to my biggest mod to date, Operation: Overlord. As a sort of 'sequel' to Scenario: Stalingrad it operates on pretty much the same concept. With lessons I learned from 'Stalingrad', I present to you this mod; Overlord.

This mod, like Scenario: Stalingrad, is unique in that it puts you in charge either the Allied Expeditionary Force or the Army Group B in Northern France between 1943 and 1945. The mod focuses solely on this region, with a map that is around 22x zoomed in from vanilla. It covers a wider area than my previous mods, while maintaining more or less the same level of detail.

In addition, the zoomed map means I have conffered some general changes to the way the game is played:

  • Divisions have now been split into battalions that use less manpower and equipment.
  • Wide rivers have been converted into 'lakes', with specially designed 'bridges' to cross them. These are key points on the map, so guard them well!
  • Movement speed is increased to match the zoomed map. Watch for encirclements!
  • Aircraft range is increased. The speed in which they are transferred is also increased.
  • Supply centers have had their range increased. Unit supply usage has been increased in general since Stalingrad.
  • Focuses are shortened, and the game is designed to last until (roughly) from March 1943 to winter 1944-45.
  • Game speed is greatly reduced, allowing you to manage the battle hour by hour (and practically minute by minute)

Other features of this mod include:

  • An 'Influence' and 'Cohesion' system for Germany and the Allies respectively. Manage your cohesion as the Allies, or stave off the encroaching influence of Hitler as the Germans!
  • Historical railways as per maps of Northern France/Southern England.
  • Historical OOBs and leaders for the Normandy campaign.
  • Around 150 total events that affect gameplay or tell the story of Operation: Overlord.
  • Vanilla decisions and advisors reworked to function in a shorter and smaller map
  • Focus trees with both historical and alt-historical elements
  • 'Ending' events, that are my unique take on the Super-Event concept.
  • A selection of music for Germany and the Allies to enhance immersion, as part of a special radio-player within the mod.
  • The map has been designed from the ground up using 1;1 satellite imagery and a range of historical maps. There are far more victory points than in my previous mod.
  • An extensive repetoire of Allied and German commanders who played a part in the Normandy campaign.

And lots more - discover for yourself!

Context

In June of 1944, the Allies finally launch their long-awaited cross-channel invasion. Caught off-guard, the Germans quickly find themselves being pushed back by a better-trained and equipped force. Not to mention the stifling dominance in air and sea power the Allies possess. The Allied nations are here for a single purpose - rid Europe of the tyranny of Nazi occupation. And now, with their forces pouring into Northern France, that dream can now become a reality.

This operation is the culimation of months, if not years, of planning. With some of the finest minds across the Allied nations contributing, this invasion is perhaps the largest cross-channel ever seen in human history.

The Germans, on the other hand, have been faintly aware of these plans. It is true that they posses a numerical superiority. But with the requirement of protecting a coastline that stretches from Norway in the north to the French-Spanish border in the south, are they stretched too thin? Only time will tell with the coming of OPERATION: OVERLORD.

  • FIxed focus requirements for both sides being bugged
  • New George Marshall portrait courtesy of Skinkolf

Version 15.02.23 for Hearts of Iron 4 (v1.12.5 - 1.12.10)

  • Additional German general added - Leo Geyr von Schweppenburg.
  • Rommel now has a new Field Marshal portrait (as opposed to his country leader portrait).
  • Fixed localisation for Leo Geyr von SChweppenburg.
  • If you turn off historical mode, a strange new General will report for duty for both sides.

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Version 03.11.22 for Hearts of Iron 4 (v1.12.5)

  • Naval buildings updated, so now you won't crash when you naval invade certain provinces.
  • The German capital, Dusseldorf, is now its own state.

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Version 26.10.22 for Hearts of Iron 4 (v1.12.4)

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File info

  • Added by: TOP-Mods
  • Author: Lou
  • Mod version: 21.06.23
  • File format: ZIP
  • File size: 401.6 mb
  • Source: Go to
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RSS
Martin
21:21

What folder am I supposed to put the files into?

Gilly
17:43

First, go to documents- Paradox-HOI4 and see if theres a mod folder, if there is, good, if there isnt, just made a new folder and name it mod.

Now, once you've downloaded this mod, go to the game launcher (dowser), go to all installed mods, click on upload mod, and just give it a random name etc.

Now go back to the mod folder, you'kll see a folder with the name you gave the mod, and another mod file with the same name. Just delete those files, take the downloaded mod, it'll also be in two files like that, and paste it in the folder. 

Go back to the launcher, reload mods and wait for it to load, then create a playset with your mod, and click play. You can ut multiple mods or submods in aplaylist if they're compatible, although not recommended. Enjoy!

Basado
15:52

The mod has been updated, would you please update it here too?

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