Mod «The Fallen Eagle» for Hearts of Iron 4 (v1.10.1 - 1.10.3)


The Fallen Eagle is a mod based on the scenario that WW1 never happened. However, while there has not been a Great War, the world has certainly not been peaceful.


Since the 1910s, issues in Austria-Hungary and between Greece and the Ottoman Empire came to a head, and lessons were learned that war had changed at the cost of hundreds of thousands of lives. Russia's reformed military seemed unstoppable, intervening against the Ottomans and Japan on separate occasions, but the deep stresses in Russian society remained. A series of political assassinations and deadlock in the new Duma resulted in the August Revolution in 1929, where a coalition of liberals, moderate socialists, and army officers leveraged popular protests in Moscow to proclaim a new government, expecting the Tsar to give in and sign off their new constitution that would make him effectively powerless. But he did not give in, and the Russian Civil War had begun.

This was the golden moment for the revolutionary elements in Russia, which while heavily suppressed had not weakened in the last two decades. The amnesty of political prisoners by the Moscow government and the return of exiles from abroad swelled the revolutionary leadership, who plotted a co-ordinated strike to capture Moscow and St Petersburg while the two Russian governments fought. Years spent spreading the word among certain army divisions bore fruit and large forces attempted to storm Palace Square and Red Square in November. However, the authorities were tipped off the day before the attack and were able to repel the revolutionaries. Remarkably, though dispirited and chased by loyal soldiers, these revolutionary armies were able to cut a fighting retreat to the area around Minsk and Bryansk, which had successfully been seized by their allies.

Watching the utter breakdown of authority in Russia and the movement of soldiers away from the frontier towards the fighting, much of the Empire was left lightly guarded or abandoned entirely. A patchwork of breakaway states appeared, some with nationalist or democratic visions, but others little more than warlords or opportunists.

Events in Russia have been watched with concern across the world. In the British Empire, the world's leading power, their own economic issues and friction with the colonies have delayed their response, but the government is expected to come out in support of the Tsar. The Germans see the situation to their East and the rise of a new Polish state among others as unacceptable, and will attempt to restore order and perhaps expand their borders in the process. Partly inspired by the fear instilled into the governments of the world by the November Revolution, workers in Paris have come out to demand a better quality of life; the government has little room to manoeuvre in negotiating with them. Meanwhile, Russia's enemy Japan looks upon the Pacific coast with envious eyes and a desire to avenge past humiliations.

Austria and Hungary have officially been fighting for eight years, but little ground has been gained on either side and the war has settled mostly into glaring at each other across the border. A fresh set of negotiations has begun, and it is up to the two nations to resolve their differences or risk a return to war. They should be well aware that this fruitless conflict has not endeared them to the other ethnic groups of the dual monarchy at all.

What can I do in the Fallen Eagle?

Our mod contains focus trees for the three Russian governments: the Tsarists based on Petrograd, the Provisional Government in Moscow, and the communist Revolutionary People's Republic that is still holding on in the west. Only one can survive, but the process of defeating the other factions will be long and bloody. Among the breakaway states from the edges of the empire, the unsteady Transcaucasian Federation and the newborn state of Idel-Ural are also owners of focus trees where they can attempt to establish their nation and navigate the civil war alive.

Austria and Hungary, currently in stalemate, are also playable options. The constituent kingdom of Bohemia, who have been left wondering why they should fight and die in this war, and the aggressive Kingdom of Italy have content too, and their decisions will affect the outcome of the conflict.

Britain, France and Germany naturally have the ability to try and make sure the new order that emerges does not sideline them, but must also be careful not to upset each other and cause an escalation that could result in a worldwide Great War. France's colonies of West Africa and Equatorial Africa and the British Federation of Rhodesia and Nyasaland have been given focus trees as well.

In the Middle East, the Ottomans are slowly but steadily rebuilding their military and financial strength. They were humiliated by Greece and Russia in the 1910s and have not forgotten these slights; with Russia weakened they may make their move, but reports are coming in that the Young Arabs are no longer as loyal as they once were. To their south the warriors of the Ikhwan seek to spread their hardline beliefs to all of Arabia after their successes taking over the Nejd.

Mod checked on game version: 1.10.1 , 1.10.2 , 1.10.3

  • Added the possibility for the Finnish Republic to get an alliance with Germany or the UK (choice based on the ruling party)
  • Added a new occupation law for Anarchist Ukraine
  • Added a bonus on manpower for the Anarchist Ukraine
  • Nine new VPs in Finland
  • Added generals for Red Finland
  • Bugfixing

Version 21.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

  • Update to game version 1.10.


Version 04.05.20 for Hearts of Iron 4 (v1.9.0 - 1.9.2)

First and foremost, the mod has been updated to 1.9.1, so expect the new LaR as well as Husky features to be working fine and dandy now. In addition, we have looked over some parts of trees and changed a few effects here and there, as par the suggestions from the community, in addition to fixing the odd bug here and there that wasn't ironed out yet. Most importantly however, we have made a few changes to the map, with 2 new trees altogether - Poland and Galicia-Lodomeria - as well as a finished Tree for Austria so you can actually do something if you win the War of the Federation. Some map changes will include the Removal of the WUPR, as well as the incorporating of Eupen into the German Empire.

Also included, as you may notice, are a few national spirits for some of the other nations in the mod. These are trees that are still being worked on, but they are a hint for future trees to come. Lastly, we have been working on fixing the lag issues within the game, though they are still present. We are still working on trying to get this sorted but for the time being we are at a bit of a standstill. Nonetheless, we once again thank you all for sticking with us through this messy period, and we hope that you will enjoy playing the mod!


Version 04.02.20 for Hearts of Iron 4 (v1.8.x)


How to install mod?

To install the mod for the game Hearts of Iron 4, unpack the contents of the archive to the folder Documents\Paradox Interactive\Hearts of Iron IV\mod and enable the modification in the launcher.

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